Really a fun idea that works well in these small puzzles! I played to Stage 6 and died a looooot on my way there ^^
I'd say the hitbox of our character and of the enemies is a bit hard to read sometimes (I lost count of how many times I felt like I could jump above that fire enemy in Stage 2 ^^) but I really dig what's there. I also enjoy the fact that loosing all our lives doesn't send us back to the beginning of the world as it would be quite painful!
I'll be following the development with care, congrats!
(are you on any social networks so that I can follow you there if you happen to post about your games?)
Thanks for playing Feed the Monster and leaving your feedback, it helps a lot to take notes on things that can be fixed and be more flexible with the collisions or the difficulty of the game.
I have the X account where I post games I'm working on.
I'm really looking forward to further levels. Playing through the demo was great fun. Thank you also for the demo cartridge that came with the physical version of Cherry Rescue :-)
Mi sugerencia: Los objetivos del juego, deberian estar incluidos en el juego. puedes hacerlo en una pantalla ó miniventana al principio del juego, y que aparezca en español e ingles.
Muchas Gracias por la sugerencia, crearé un how to play en el que jugando un nivel tutorial el jugador sepa que ha de recoger la pistola, disparar al humano y lanzarlo al monstruo ^^
Felicidades por este juegazo!, lo estoy disfrutando mucho, entretenido y hay que darle a la cabeza, divertido, bien ambientado, temática no vista con una gran idea y una gran imaginación, mis felicitaciones y espero ver muchos más como este. Simplemente Genial!!!
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Really a fun idea that works well in these small puzzles! I played to Stage 6 and died a looooot on my way there ^^
I'd say the hitbox of our character and of the enemies is a bit hard to read sometimes (I lost count of how many times I felt like I could jump above that fire enemy in Stage 2 ^^) but I really dig what's there. I also enjoy the fact that loosing all our lives doesn't send us back to the beginning of the world as it would be quite painful!
I'll be following the development with care, congrats!
(are you on any social networks so that I can follow you there if you happen to post about your games?)
Thanks for playing Feed the Monster and leaving your feedback, it helps a lot to take notes on things that can be fixed and be more flexible with the collisions or the difficulty of the game.
I have the X account where I post games I'm working on.
https://x.com/xeif_stk
You can also visit my youtube channel where I usually publish trailers or videos of my games as well as my chiptune music compositions. ^^
https://www.youtube.com/@xeifstk
I'm really looking forward to further levels. Playing through the demo was great fun. Thank you also for the demo cartridge that came with the physical version of Cherry Rescue :-)
Thank you very much for the feedback. The final game will have very fun levels as well as a more balanced difficulty. ^^
Gran juego. Cuando he jugado no sabia que hacer.
Mi sugerencia: Los objetivos del juego, deberian estar incluidos en el juego. puedes hacerlo en una pantalla ó miniventana al principio del juego, y que aparezca en español e ingles.
Unicamente eso. Gracias por tu esfuerzo.
Muchas Gracias por la sugerencia, crearé un how to play en el que jugando un nivel tutorial el jugador sepa que ha de recoger la pistola, disparar al humano y lanzarlo al monstruo ^^
Felicidades por este juegazo!, lo estoy disfrutando mucho, entretenido y hay que darle a la cabeza, divertido, bien ambientado, temática no vista con una gran idea y una gran imaginación, mis felicitaciones y espero ver muchos más como este. Simplemente Genial!!!
Muchas gracias ^^